Vector3 vector3; public void createEnemy() { vector3 = new Vector3(Random.Range(-5.0f, 5.0f), transform.position.y, transform.position.z); // Enemyを作成する GameObject enemy = (GameObject)Instantiate(enemyOrigin, vector3, Quaternion.identity); }
Vector3 vector3; public void createEnemy() { vector3 = new Vector3(Random.Range(-5.0f, 5.0f), transform.position.y, transform.position.z); // Enemyを作成する GameObject enemy = (GameObject)Instantiate(enemyOrigin, vector3, Quaternion.identity); }