2019-03-11から1日間の記事一覧
private void Update() { if(score > displayScore) { displayScore += 10; if(displayScore > score) { displayScore = score; } RefreshScore(); } } void RefreshScore() { textScoreNumber.GetComponent<Text>().text = displayScore.ToString(); }</text>
private void OnTriggerEnter2D(Collider2D collision) { if(collision.gameObject.tag == "Enemy") { if(transform.position.y > collision.gameObject.transform.position.y + 0.4f) { rbody.velocity = new Vector2(rbody.velocity.x, 0); rbody.AddForce…
public LayerMask blockLayer; private Rigidbody2D rbody; private float moveSpeed = 1; public enum MOVE_DIR { LEFT, RIGHT, }; private MOVE_DIR moveDirection = MOVE_DIR.LEFT; private void FixedUpdate() { bool isBlock; switch(moveDirection) { …